Tag Archives: review

Mad Max: Fury Road

Confession: I’ve never seen all of a Mad Max movie. I started watching the original, but ten slow minutes of unintelligible mumbling nixed that. Not having seen it, I didn’t go for The Road Warrior, presented as a sequel. Mad … Continue reading

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Love and War: How Militarism Shapes Sexuality and Romance

(Full disclosure: Tom Digby is a colleague of my wife’s and a pal. He gave her a copy of his book and after she finished it, I read it.) Yesterday this article was going around Twitter, or at least the … Continue reading

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San Juan: The Game So Nice I Bought It Thrice

One of my favorite boardgames is actually a card game, San Juan. It’s a card game version of Puerto Rico, a game I don’t have much love for. San Juan, however, is the first game I ever rated a 10 … Continue reading

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Impulse: It’s Called Impulse For a Reason

Impulse is a new game by Carl Chudyk (Glory to Rome, Innovation, Uchronia) published by Asmadi Games. Chudyk is known for thinky, stripped-down designs that focus on intricate mechanisms. In the past, Chudyk’s games have not had dazzling artwork, focusing … Continue reading

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A Tale of Two Deckbuilders: Star Realms and Valley of the Kings

A few months ago a new game took the boardgaming community by surprise. Star Realms originated on Kickstarter, but it was picked up by a small publisher and released to huge success. It was in high demand, selling out soon … Continue reading

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Battle Merchants: War and Gold Pieces

Battle Merchants has dwarves, orcs, hobgoblins, and elves: four things I’d rather not see in games anymore. And yet I’m thrilled because they’re all fighting each other and you don’t care who wins, so long as they buy your weapons … Continue reading

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Imperial Settlers: An Apple With a Razor Blade Inside

The game I was most looking forward to at Gen Con was Imperial Settlers, the new game from Ignacy Trzewiczek. Not only is he a designer whose games I like, Imperial Settlers is a lighter, cleaner version of The New … Continue reading

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iOS App Review: Cahoots!

Ever since college, I’ve been a big fan of trick-taking games, card games in which each player plays a card and one of them “wins” the trick. Usually you’re bidding on how many tricks you can take, trying to score … Continue reading

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