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Time Machine Go!ONE YEAR AGO:
What I’ve Been Up To
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Tag Archives: dice! in! spaaaaace!
One of the problems with designing a game is suddenly having to think about game design. Part of why I once swore I’d never do this is because I don’t like thinking about game design, not in games I’m currently … Continue reading
Sorry about that bit of japery yesterday, folks. Dice! In! Spaaaaace! is not getting published or Kickstarted. In fact, that’s not even a goal here. (The sweet-ass artwork I ripped off for the cover image came from here, by the … Continue reading
Despite (or maybe because of) the current economy, boardgames are booming. A lot of companies are looking to expand and to use new incentives and tools to do so. One company, Fantasy Flight Games, has started a Designer Outreach Program … Continue reading
Behold! I have created a full (sort of) prototype for Dice! In! Spaaaaace! I actually need to make more dice for it, as there aren’t enough for even two players yet, much less four. That’s why my dice game seems … Continue reading
(I apologize for all the game design posts lately: this is what medicated chronic depression looks like.) The game I’m designing is pretty straightforward, but I’ve still come across what must be a perennial issue for designers: interlocking pieces. In … Continue reading
I have worked a little more on Dice! In! Spaaaaace! The rules are now approaching a semblance of actual rules, and more details are being fleshed out. I can now tell you a little bit more about it. D!I!S! is … Continue reading
I mentioned last week that, after falling down and hitting my head on a radiator, I had decided to try my hand at creating a board game. I had a germ of an idea, had sent it to some folks … Continue reading