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Tag Archives: boardgames
Game Design Status Report #8: Cranking the Dial
Say hello to prototype #2! You can click on that image to make it bigger. Got all that? Now say goodbye to prototype #2. By the time you read this it will have begun its transformation into prototype #3. Earlier … Continue reading
Posted in Games
Tagged boardgames, dice! in! spaaaaace!, game_design
Game Design Status Report #7: Interlude: Perils of Designing a Game
One of the problems with designing a game is suddenly having to think about game design. Part of why I once swore I’d never do this is because I don’t like thinking about game design, not in games I’m currently … Continue reading
Posted in Games
Tagged boardgames, dice! in! spaaaaace!, game_design
This Year’s New (to Me) Boardgames, Vol I
With the first quarter of 2013 on the shelf, let’s take a look at all the boardgames I’ve played so far this year that were new to me! Sid Meier’s Civilization: The Board Game – I’ve always been terrible at … Continue reading
Posted in Games
Tagged boardgames
Game Design Status Report #6: First Playtest!
Sorry about that bit of japery yesterday, folks. Dice! In! Spaaaaace! is not getting published or Kickstarted. In fact, that’s not even a goal here. (The sweet-ass artwork I ripped off for the cover image came from here, by the … Continue reading
Posted in Games
Tagged boardgames, dice! in! spaaaaace!, game_design
Game Design Status Report #6: An Important Announcement!
Despite (or maybe because of) the current economy, boardgames are booming. A lot of companies are looking to expand and to use new incentives and tools to do so. One company, Fantasy Flight Games, has started a Designer Outreach Program … Continue reading
Posted in Games
Tagged boardgames, dice! in! spaaaaace!, game_design
Game Design Status Report #5: First Prototype
Behold! I have created a full (sort of) prototype for Dice! In! Spaaaaace! I actually need to make more dice for it, as there aren’t enough for even two players yet, much less four. That’s why my dice game seems … Continue reading
Posted in Games
Tagged boardgames, dice! in! spaaaaace!, game_design
Game Design Status Report #4: Pre-Playtesting Playtesting
(I apologize for all the game design posts lately: this is what medicated chronic depression looks like.) The game I’m designing is pretty straightforward, but I’ve still come across what must be a perennial issue for designers: interlocking pieces. In … Continue reading
Posted in Games
Tagged boardgames, dice! in! spaaaaace!, game_design
Because I Haven’t Paid Enough For This Game Already
Remember a couple years ago when I paid a crazy amount of money for a boardgame? That boardgame was Planet Steam and I like it a bunch. And now it’s being re-released: God help me, I’ll probably buy it again. … Continue reading
Posted in Games
Tagged boardgames





