When last we spoke of the box of X, I was morosely trudging through Skyrim. Not long after that I bagged it. I can’t even say I lost interest in it; one can not lose that which one never had. I may try it again some day if I think I’m in a more receptive mood towards standard fantasy junk and playing as a jerk. Hedruga will not be getting her pie.
Instead I grabbed Dishonored on the cheap. As is so often the case, I started out with the best of intentions and tried to be a reasonable person, but before long I was surrounded by corpses. The whole “stealth” angle had been lost on me. You can play that way, but I wanted to do it nonviolently, so I re-started and soon I had traded slashing throats for simply choking people from behind until they pass out and disappear.
I enjoyed Dishonored a lot, even though throughout it my entire plan for saving a plague-wracked city whose empress has been assassinated involves putting a twelve-year-old girl on the throne so maybe I shouldn’t be involved in the politics here. Nevertheless, the stealth and sneakery is a lot of fun, especially the teleporting you can do. My kill total was 1 for most of the game (and seriously, eff that guy) but towards the end it rose to I think 8 as I got sloppier. When I play again, I’m going to pretty much fill the streets with blood.
Xbox Live Gold celebrated me buying Dishonored by then offering it for free with Gold, which sucked but reminded me about other free games I’d gotten and not played.
Deadlight, a puzzle-platformer was next. Despite not wanting anything to zombies, I found the game to be pretty cool, and the “how to get from point A to B” aspect of it is something I enjoy. Unfortunately it had two major hits against it. First, the script and voice acting are just terrible. I realize this was made by a non-English company, but I can’t imagine “it’s the survivors that tell the story of a battle” sounds less dumb in Spanish. Secondly, the controls are maddeningly unresponsive. There are scenes where you have to run to escape a helicopter and this involves jumping fences. Your guy will get to the top of the fence and just hang out, with no control inspiring him to move and not be shot. They also decided there should be at least four different ways to open a door, and if you choose the wrong one you just stand and stare at it. This game should have been a lot more fun, and I did finish it, but it was a slog.
The next of the free games was Lara Croft: Guardian of Light. Despite this game not being titled “Tomb Raider” it’s non-stop tomb raiding, as opposed to other games we could mention which ARE called “Tomb Raider”. A third-person isometric game, it gave me lots to shoot at, puzzles to solve, and secret things to find. I wasn’t really expecting much from this game, but I turned out to really enjoy it, and would like to play more games of this ilk.
I was starting to jones for some shooting, and I was tempted by Destiny, but held back on it for now. Instead I decided to finally grab Torchlight for the Xbox, and got further along in it than I ever did on the PC. However, as great looking as it is, it’s kind of dull. It’s pretty much just the same thing over and over, the environments are all functionally identical, I’m level 20 or so and have never died. It’s just kind of there. It’s possible that Borderlands has spoiled me on shoot-and-loot, but there’s no sense of wanting to see what’s over the current horizon with Torchlight, in regards to monsters, weapons, or locations. It’s all pretty much just more of the same. I haven’t finished this yet, but I probably will, eventually.
Becky had been wanting to do a two-player thing, and I remembered I had actually bought Lego Batman 2 ages ago. It had gotten lost in the shuffle both because the Lord of the Rings Lego experience was so bad and because I’ve gradually moved from finding Batman to be somewhat interesting to kind of being tired of Batman to never wanting to see Batman again to smothering Chris Sims in his sleep. It turns out to be not quite as bad as LOTR, but having a major bug in the very first scene, as well as sudden lockups, in addition to maddening controls (particularly involving flying) have dulled the experience some. I’m not crazy about them adding voices to the Lego games, and some of the cutscenes go on waaaaaay too long, but it’s nice to see little Lego Black Canary and Cyborg and Martian Manhunter (who is sadly untroubled by Lego fire). Since this game released there’s been Lego Marvel Superheroes (who I care about even less than Batman) and the Hobbit, as well as The Lego Movie game. I’ll probably pick them up cheap, as they are fun to co-op on.
The big upcoming news is next week, when Borderlands: The Pre-Sequel drops. I’ve pre-ordered that, so as soon as it arrives everything else will be pushed aside.