I Had That For A Year

Yesterday’s I Had That is number 52, the last in a weekly series that lasted only a little more than a year, allowing for a couple of missed Sundays. Part of the success of me sticking to the schedule was because although I didn’t have the entries written in advance, I had a list of them all planned out. Some things on the list didn’t make it — I remembered the thing, like the die-cast spaceship above, but there wasn’t much to say about it — and some stuff got added later, usually when something else reminded me of it. It also helped that for some of the entries I re-ran old blog posts that fit in with the concept.

Two things I do a lot on this blog are reminiscing about my past and bitching about nerds, and it’s kind of weird for me to bitch about nerds buying up plastic junk and then me going on for a week about the plastic junk I used to have. I was a kid, and I was not immune to the siren song of stuff. I’m still not completely immune.

Thanks for coming along for this feature, if you did. I got some good feedback about it and I’m glad it resonated with some of you.

I’ll be taking a short break on Sundays and then will return with a similar year-long feature, I Played That!, which will look at computer games from my VIC-20 days until the mid-90s, when I got my first(!) console. (I never owned a Nintendo or Sega, so you won’t be seeing any Zeldas or Marios.) It will probably focus more on the games itself than my memories associated with them, largely because most of those memories will be, “I played this in my dorm room while listening to REM albums” or somesuch.

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I Had That! #52: 1983 Toyota Tercel

The first cars I remember my family having were a Yellow AMC Hornet station wagon and a white Ford LTD. These were eventually replaced by a Dodge station wagon and a Ford Grenada, respectively. The Dodge was junk from the get-go and was replaced by this, a 1983 (possibly ’82, but I’m pretty sure ’83) Toyota Tercel. (There may have been something else between the Hornet and the Dodge, but I don’t think so.)

I learned to drive in the Grenada. When we went to my aunt’s house in Vidalia, I took it on the back roads and long winding driveway around the property. But when I finally got my license, it was the Tercel I drove. Back then, when you filled up with gas and charged it — which I did often, much to my dad’s dismay — you told them the license plate number, which is why to this day I can tell you the license plate on the Tercel was 905B567. (My friend Gene’s white Maverick, which I also spent a lot of time riding in and filling up, was 644B898.)

I loved the Tercel. Not only was it “my” first car, it was just great to drive. There was nothing fancy about it, but it was a lot of fun. I knew where every inch of the car was at all times. Gene and I installed a tape player in it and one of those fake switches — a Death Ray — that were popular for a while went on the dashboard. I’m sure my dad loved also driving it.

This car essentially closed the book on this story. Although some items post-date it, instead of driving it to toy stores it went to record stores and, eventually, my girlfriends’ houses. The days of action figures and robot toys were over.

This ended in the Spring of 1986. While driving near Lakeside Mall on Causeway Boulevard I got to this intersection:

and hit another car. I swore he ran the red light; he swore I did. My dad an I went back several times and tried to time the lights and discovered that 95% of the time I would have had the green light, given where I’d started from.

It didn’t matter. The Toyota was totaled. I was heartbroken. I felt like part of me had been ripped out. The trauma of my first wreck was nothing compared to the loss of my first car.

My dad replaced the Toyota with a Nissan Sentra, which I hated. As a sham replacement it had little chance to begin with, but being an ugly maroon color didn’t help, not did literally breaking the day after we got it. I drove it over to Gene’s house to show him, talked to his grandmother for a minute since he wasn’t home, and then wen to leave and it wouldn’t start. The ignition had busted and it needed to be towed back to the dealer. This was only the first of many misadventures with this cursed thing, which I later inherited when I went to college. I drove it all through my time at LSU and despised the thing, leaving it unlocked so someone would steal it.

This piece of junk served me until I got my first job out of college, at which point I gave it the heave-ho and bought my first bought-by-me car: a red Toyota Corolla.

When did I get it? It became “mine” in 1984.

Do I still have it? I carry it in my heart.

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Space Cabby by Ing

I follow the enigmatic Ing on Twitter and the other day something piqued my interest. Ing was looking for an idea for something to draw. I naturally replied with my first instinct: Space Cabby! Drawing things folks tweet about is something Ing enjoys, and before too long I had this in my mailbox:


(click to Ing-crease its size)

Holy cow, look at that! That’s the work of someone just sitting going hmm, what should I draw and then I say Space Cabby and boom. I really envy my talented pals who can do this.

Ing has a portfolio site with tons more art on it and a Redbubble shop where you can buy things! (I love the “Terror of the Deep” shirt!) Go check it all out!

Thanks Ing!

Are YOU an artist who would like to draw Space Cabby for me? Please let me know!

(Here’s the Space Cabby Gallery!)

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The Ugly Atheism

Not long ago several people at satirical French magazine Charlie Hebdo were murdered by men claiming to be Islamic fundamentalists, offended by the magazine’s anti-Islam cartoons. CNN’s entire website was practically devoted to this one event, hitting every possible angle it could. Around the world, people fell over themselves to declare “JE SUIS CHARLIE” in support of the slain men and in defiance of their “radical Muslim” murderers. Failure to do so was seen as some kind of deference to censorship and Islamic fundamentalism. Tu had to es Charlie or else you don’t support free speech and Voltaire and the like.

On Tuesday evening a man named Craig Hicks went into his neighbors’ condo and shot all three in the head. The three victims, Razan Mohammad Abu-Salha, Yusor Mohammad, and Deah Shaddy Barakat, were Muslim.

Hicks was a self-described “Anti-Theist”. Being an atheist is pretty easy; you don’t believe in God. There isn’t any other requirement. Being Anti-Theist, however, means opposing the concept of religion, presumably working against it. (For the record, I consider myself anti-theist. I don’t follow any religion and I’d like to see an end to religion, though I am limited to complaining on my blog and Twitter.)

Anti-Theism is strongly tied to the “New Atheism” of Richard Dawkins, Sam Harris, and the late Christopher Hitchens (despite his worship of Mammon and Power). In fact, the “New” in “New Atheism” signals that, for these folks, simply not believing in God is not enough; one must do it loudly and proudly, and actively work against those who would force theocratic beliefs on all. To some extent, I see a bit of a need for this; too often in America it’s assumed that everyone is Christian and will have no problem with having Christian beliefs thrust upon them and people have to stand up and remind them that this is not the case.

But the Dawkinsian Atheists aren’t simply opposed to all religions. They’re opposed to some religions more than others. One, in particular, and that’s Islam. Dawkins has a long Twitter history of singling out Islam for especial disdain even as his bio claims he “Treats all religions with good-humoured ridicule.”

Hicks was an avid fan of Dawkins and apparently posted his and other Anti-Theist writings on his Facebook page. He must have been an absolute treat to have in your newsfeed. He was also a fan of Rachel Maddow’s show, the Southern Poverty Law Center, and other leftist entities.

In short, Craig Hicks is a problem for everyone. He’s a lefty who murdered Muslims as, possibly, a hate crime. He’s a “radical” atheist. Liberals and Conservatives alike are puzzled exactly how to spin this.

Fortunately, there’s an out. Hicks and his wife are claiming this was simply a feud between neighbors over a parking space. Because when you have a problem with your neighbors, you usually shoot them in the head. Dawkins, to take the heat off himself, clings to this explanation. Surely this, and not a constant stream of anti-Muslim rhetoric, is what motivated the killing.

Note he also pulls in the NRA, hoping to spur a game of “let’s you and him fight” while he slips out the back door.

I am not saying Richard Dawkins is responsible for this killing. I think it’s interesting, however, that when a killer pops up who is a loudmouth Atheist, suddenly the excuses that are feeble and weak when they excuse Christian, Islamic, or Gun-Enthused are perfectly acceptable.

Were the Charlie Hebdo murderers unhinged? Are their religious beliefs not germane to the discussion? No, say Dawkins and Harris. They were Muslims killing in the name of Islam and this is why these people are a problem. Period.

Even after he was being spotlighted in this attack, Dawkins continued on.

Atheism, including his brand of it, isn’t to blame, says Dawkins. After all, it doesn’t preach the “legal killing” of dissenters. Merely that its dissenters — some more than others — are vicious enemies who can’t be trusted or reasoned with. Where’s the harm in that?

Dawkins and his ilk have long been an ugly facet of atheism. He’s the most vocal and visible, but there are plenty others out there like him — almost always white men, interestingly — preaching a normal distrust of religion but then adding an extra helping of anti-Islam-in-particular side. I’ve not been immune myself at times, which is embarrassing to me. This brand of “Capital-A Atheism is part of a whole that includes the Men’s Rights Advocates, the GamerGaters, the Reddit Misogynists, and other groups of angry, vocal, white men who are tired of not being recognized as the geniuses they are.

The strange thing about this singling out of Islam is that, at least here in America, if you’re an atheist, Islam is pretty low on the list of religions you have to worry about. Most American Muslims are too busy not to get harassed by every other American to worry too much about making life hell for atheists. Meanwhile, Evangelical Christians have run of the land, trying very hard to criminalize and eliminate anything that doesn’t fit in with whatever the hell they believe in today (it varies since for some reason the King James Version of God also agrees with whatever the Koch Brothers want). Honestly, in America, Muslims and atheists should be hand-in-hand because they’re pretty much identical to many other Americans.

I stopped following the atheist “community” years ago when it was more interested in gossip about its various personalities than anything else. It was also disheartening seeing focused misogyny against Rebecca Watson and other female skeptics become the center of discussion. I’m kind of sorry I got away from it, in a way, as now I feel I ceded ground to these types.

As I said, being an atheist simply requires you to not believe in God, and that’s pretty easy. To be an anti-theist, it’s not enough to simply oppose religion. At that point, you are making an argument. You have to demonstrate that decent behavior is possible without religion. All those things you claim can be done, even without religion? You sort of have to do them. There is no point in opposing religion if you’re just going to start a holy war of your own.

Posted in Religion | Tagged , ,

The Movies-To-Watch List: The Asphalt Jungle (1950)

When I first asked noir expert and shuffleboard champion Leonard Pierce for movie recommendations, The Asphalt Jungle was high on his list. Having watched it, I can see why.

This movie is great. Such a simple idea done beautifully. The plot is immediately recognizable: small-time hood with a heart of — well, skip that part, but he has simple dreams of just going back home to the farm — gets involved with a can’t-fail Big Score that of course fails. How the players react to the crumbling plan around them hits every angle: desperation, pathos, hubris, cool, and our protagonist’s bull-headed perseverance. Dix (Sterling Hayden) is a “hoodlum” hired as general lunky muscle for the operation, but the brains, Riedenschneider, takes a liking to him. He recognizes in Dix someone dependable and no-nonsense. Dix is laser-focused on one goal: return to his childhood farm. Whatever will get him there, he’s down for, and Riedenschneider recognizes this determination. Even when things go completely to hell and Riedenschneider himself loses his head some, Dix keeps on his path.

What’s even more interesting than the caper or Dix’s quest are the women who circle around the players. They are the only innocents in this world — to varying degrees. There’s the doting wife, the not-so-doting wife-and-mother, the mistress, the would-be moll, all affected by this plot but not a willing part of it. Not a one of them is listened to by any of the men, who have near-contempt for them. This isn’t unusual for this kind of film, but it seems to be foregrounded here more than I’ve seen before.

Also interesting is how the film’s title fits in. There’s a speech at the end by the Police Commissioner about how much we need the police patrolling this wild environment. He flicks on police radios reporting gunshots, murders, robberies, all happening simultaneously and constantly. However, the caper we just watched involved criminals and criminals acting against criminals and harming criminals. The only innocent victim is the jewelry store that’s robbed, and even then the loss is diminished, as it’s simply a large, well-insured jewelry store. The Asphalt Jungle, the city beneath the city, is presented as its own shadow domain that only occasionally crosses into ours. Presumably only the police can keep it at bay, despite the one we spend the most time with being crooked as hell.

The Asphalt Jungle was a solid movie I could easily re-watch.

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San Juan: The Game So Nice I Bought It Thrice

One of my favorite boardgames is actually a card game, San Juan. It’s a card game version of Puerto Rico, a game I don’t have much love for. San Juan, however, is the first game I ever rated a 10 on BGG. It’s a great game with an interesting idea: the cards are everything. They’re the buildings you’re constructing, the goods you produce, and the money you get for selling the goods.

You can skip this paragraph if you’re already familiar with the game. In San Juan there are five roles, each of which allows the players to do something. There’s also a bonus action for whoever chose that role. If I choose “Builder”, for example, everyone will get to build, but I will get a discount on the cost of the building. You want to maximize those bonuses for yourself and minimize how much they help others. Along the way you’ll produce and sell goods and also build up victory points. A few buildings have a cost of 6 (cards) and they give bunches of VPs based on other stuff you’ve built. When someone builds her twelfth building, the game ends and whoever has the most victory points wins. It’s a low-confrontation (you can’t burn down your opponents’ buildings), quick-playing game that is fairly easy to learn and has no downtime.

I’ve bought the game at least three times. A few years ago my dad and nephew came to visit and we played. My nephew enjoyed it, so I gave him my copy and bought myself a new one afterwards. Now there’s a new edition out and as soon as I saw it, I grabbed it. One of the few complaints I had about the game was that it got a little samey after a while. There was an expansion available, but only in a bundle with a bunch of other expansion I didn’t want. This edition includes that expansion, plus a new building, so boom, I went for it.


yayyy san juan now has a cathedral yayyy

Becky and I played three games of it this weekend (one without the new buildings, just to brush up on the rules). The new cards add a lot to the game without breaking its fundamentals. Essentially, all of the new buildings give you other methods for accomplishing things. There’s one that gets a good whenever you do the Councillor phase (and the good always sells for 2, which is great). The newest building, The Hut, gives you a card if you didn’t sell anything on the Trader phase. The Harbor lets you tuck a card when you sell goods, and those are worth VP at the end (and, since you never see your goods, you have no idea what you’re taking out of the game, which is interesting.) There’s a 7 cost building, the (what else?) Cathedral (ugh), which is available for anyone to build and gives you VPs based on how many of the 6-cost buildings other players build. The whole thing really opens up the play, but doesn’t complicate anything or add weird new elements.

In addition, some of the original buildings have been changed. Gold Mine, which originally gave you a card if you drew four different-cost cards, now gives you the lowest-priced card of those four, turning it from an occasional powerhouse to barely worth building, in my opinion. It wasn’t fantastic before, but now, unless there’s an Indigo strategy, it’s not great at all. Speaking of an Indigo Strategy, the Guild Hall has also been nerfed, which is unsurprising, since it was often houseruled anyway. It used to pay off 2VP per production building, which was crazy, and many people houseruled it to 2VP per production building type, putting it in line with other 6-cost buildings. The new version splits the difference: 1 VP per production building, and an additional 1 VP for each type of Production building. Seems fair. Also the cost of the Prefecture went from 3 to 4. Interestingly, the Library — which can be insanely powerful — has been unchanged, but I don’t know what they’d do with it, really.

Production-wise, the new edition is fine. The graphic design is a little better in some ways, with VPs standing out a lot more from costs (maybe this time when I teach it to people I can explain “THIS is the COST, THIS is how many VPS it’s worth” fewer than four times and have it actually sink in.) but the “purple” cards (non-production) are no longer purple, they’re all a dull gray. Production buildings are not a dull gray, but since Sugar is white and Silver is dark gray, it’s irritating. There are some quick visual cues, but they’re subtle (experienced players won’t have a problem, but it’ll be tougher for new ones). To complicate matters further, the expansion buildings DO have a purplish thing going on with them. In the image above (click on it to make it larger) the top row are the production buildings, and the bottom row is a mix of original non-production buildings (Poor House, Prefecture) and expansion non-production buildings (Tavern, Customs Office).

All in all, though, it’s a net positive. This is a game I love, and this edition overall is a welcome sight. I’m really looking forward to more pays of this.

Oh! And they give you another pencil, which is good. My original San Juan pencil was getting worn down.

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I Had That! #51: Kenner Star Wars Toys

I could have pieced this entry out more. It could have been all 52 entries by itself. As we’ve seen, Star Wars can’t be overemphasized in my youth, and Kenner’s line of toys played an enormous part of that. They were always around. They were always available as Christmas and Birthday gifts. Everyone had some.

The image above encapsulates my memories. I recall the Star Wars figure aisle at Lionel Playworld as a giant, sprawling expanse 14 feet high and a mile long, and while that’s the subject of some exaggeration, it’s still fairly accurate in the ways that count. If the nerd religion is consumerism, this was its Mecca, Vatican, and Parthenon all rolled up into one.

Thanks to this thread I was able to piece together all of the Kenner toys I had. The complete, as far as I can tell, list, is

Landspeeder – I don’t think I actually bought this or had it bought for me. I’m pretty sure I got one as part of a trade or something.

Vinyl Figure Carrying Case – as in, the carrying case was made of vinyl. Absolutely essential. I had several of these, as the number of figures I owned would outgrow them and also they weren’t made that well and came apart pretty easily.

Droid Factory – This was one of the cooler toys, featuring all kind of neat bits that almost immediately started getting lost.

Imperial Troop Transporter – This weird thing is apparently now a “real” object in one of the cartoons, I guess. I thought it was kind of cool and intended to try to make it in Lego, but many people have beaten me to that idea, including, now, Lego itself.

Dewback – It’s a big giant lizard; of course I had this.

Creature Cantina – Not the cardboard one, the plastic one with the opening doors and thing in the floor so figures could get shot and die.

Tauntaun – I didn’t have the “open belly” variant that I believe came later.

Millennium Falcon – This was the gem of my collection, as I didn’t have the famed Death Star playset. I even took some model paints to it to make it even more “realistic” looking.

Radio Controlled Sandcrawler – I’ve always loved the look of the Sandcrawler. The “radio controlled” business was actually kind of lame — it went forward or backed up in a curve, and made an awful racket doing so — but just being a Sandcrawler excited me.

Escape From Death Star Game – my friends and I played the hell out of this.

12″ Jawa – The only one of the 12″ figures I had. I liked the Jawas but I’m not sure why I needed a 12″ one.

Jigsaw Puzzles – I had a bunch of these, and I should have done an entry on all the jigsaw puzzles I had.

Darth Vader Carrying Case – eventually I “upgraded” to this, but still needed the vinyl ones for overflow.

Gun Turret And Probot – already discussed here.

Twin-Pod Cloud Car – Another goofy design I loved.

Slave 1 – I am pretty sure I had this, though not 100%.

Star Destroyer Bridge – I thought this was the coolest thing, though having Darth Vader’s “meditation chamber” on the bridge is hilarious. Did they have to keep their voices down when he was in there? “So help me god if one of you wakes up Vader I will be so angry!”

Those were all the vehicles and playsets and such that I had.

As for the action figures, Wikipedia can tell me exactly when I stopped buying them. The last wave of them I had was Wave F, which was on sale in 1981. I had no one following that. That means I stopped getting Star Wars toys by 1982, which, even though I was 14 then, still seems early to me. By 1982 I didn’t have my computer yet, but I was going gangbusters on Doctor Who, so that could explain it. What’s strange to me is how I went straight to zero; I had everything before that point and nothing after it.

A lot of my Star Wars toys were unloaded when I did get my computer. I traded them to my friend for disks of pirated games, and he gave them to his little brother.

Next week is the final entry in this series, and it’s appropriate. Any ideas on what it will be?

When did I get it? 1977-1982

Do I still have it? I still have some Star Wars figures but I’m not sure if they were the ones I personally had or if I picked them up elsewhere afterwards. I don’t still have any of the other stuff. I know for a fact that the “Bespin Han” I still have is my original.

Posted in Toys | Tagged , ,

Comics I Read in January 2015

In trying to get back on the comics reading train, I’ve been keeping a close eye on what I have read, and I’ll be giving capsule-or-better opinions on them. That photo above is the pile from more-or-less January ’15. Obviously it doesn’t include digital stuff.

Okay so from top to bottom, here goes:

Seconds (O’Malley, Ballentine) – Generally eh. I’m too old to care too much about Young People Figuring Out Their Lives. The supernatural element just didn’t work for me either. And I don’t much like reading about food. So nothing here really clicked for me.

Street Angel (Rugg/Maruga, Top Shelf) – I fell in love with this when it first came out ages ago, but then I sold all my floppy comics and didn’t replace most of them. I jumped on the solicitation for this and am glad I did. It’s so great, all over again. Glad to finally have it on my shelf once more.

SAM: After Man (Marazano/Shang Xiao. Cinebook) – I’ve been on a Cinebook kick lately, enjoying their various translated Eurocomics offerings. This one was okay, but the notes it hits — post-apocalyptic, humans hunted by robots, possible “good” robot, scrappy kids — are all things I’ve seen a million times. Not bad, but not compelling enough to stick with for me.

Judge Dredd: Mega-City Two: City of Courts (Wolk/Farinas/Hill, IDW) – I like Farina’s art but man, this story was a mess. It was weirdly paced and I felt like half the panels were missing. I can’t tell you how many times I flipped back to see if I had overlooked something or if we were just dropping something new in suddenly. I stuck with it but eh.

Abe Sapien: Dark and Terrible (Mignola/Allie/Arcudi/Fiumara, Dark Horse) – I finally gave up on BPRD. I like the individual characters, but this global threat thing has completely turned me off. I thought maybe I’d avoid it in an Abe solo series but no dice. Even at this level I’m uninterested.

Everything volume 1: Blabber Blabber Blabber (Barry, Drawn & Quarterly) – I’ve never read anything by Lynda Barry, so I figured, why not start with EVERYTHING? Ha ha. Seriously, though, although I don’t know enough of her later work to really appreciate her growth, it was no problem, because this collection was charming and hilarious, and I’m read for more.

Lobster Johnson: Satan Smells a Rat (Mignola/Arcudi/Etc, Dark Horse) – Thankfully, despite my disinterest in the larger realm of the Hellboyverse, these comics are unaffected. Lobster Johnson is always a treat, even if I probably should just read the original comics it’s ripping off.

Nijigahara Holograph (Asano, Fantagraphics) – I heard really good things about this but I have to admit: it went straight over my head. I didn’t follow this at all. I kept it for now to give it another crack, though.

Hellboy in Hell: The Descent (Mignola/Stewart, Dark Horse) – I’ll stick with Hellboy himself to the bitter end, I think. I am hoping this series does wrap up his story for good. As much as I like the character, I’d love for him to have a definite end to his story. It would seem unfair to make him walk the Earth eternally.

Usagi Yojimbo: Red Scorpion (Sakai, Dark Horse) – Whenever I get a new Usagi trade I’m always hesitant, since I think, “Man, do I remember what happened in the last couple?” And every time it’s NO PROBLEM. Stan Sakai will get me up to speed in no time. Always an absolute joy, and this was a nicely self-contained arc.

Concrete Park: You Send Me (Puryear/Alexander, Dark Horse) – I read a bit of this in an anthology; not sure which one, and it seemed interesting. It’s a story of, essentially, a giant prison/ghetto on a different planet, where the residents (who are, of course, all non-white because even in the future prison is where we don’t keep the white people) have to sort of make a society as they go along. It just throws you in and expects you to keep up, which is tough, but doable. I had put this in the pile to trade in because, while I liked it, I wasn’t sure I’d roll with more of it, but I regretted that. Thankfully, the comic shop didn’t buy that one. I may get future volumes digitally.

Sucker Bait (Ingles/Etc, Fantagraphics) – This and Zero Hour below are part of Fantagraphics’ EC reprints series, focusing on specific writers and artists. These are always interesting, and I’ve pretty much been grabbing them all (except I’m not terribly interested in a lot of the crime or war ones.)

Shackleton: Arctic Odyssey (Bertozzi, First Second) – Cool retelling of the explorer’s attempt to cross Antarctica on foot. It’s a trip they said couldn’t be done, and (spoiler) it can’t. Not by him, at least. The expedition fails practically out the gate, but what they go through is still pretty damned incredible.

Cochlea & Eustachia (Rickheit, Fantagraphics) – Every now and then I like a bit of just plain obscure weirdness. I liked Rickheit’s The Squirrel Machine and I enjoyed this as well. Do I think I “got” it? Not really, but I enjoy the ride.

Zero Hour (Kamen/Etc, Fantagraphics) – see Sucker Bait.

Boo! Halloween Stories vol 2 (Morris/Etc, Monkeybrain) – This is from October, and featured a bunch of folks I knew. I bought it when it came out but had a hard time getting myself to read it because the fact that I was supposed to be in it as well and wasn’t still smarted. But there are some great and funny stories in here. It’s a fun collection, well worth the price.

Star Wars #1 (Aaron/Cassaday/Martin, Marvel) – It’s pretty clear the Star Wars desert skiff has sailed for me. I can’t say I won’t see the new movie when it comes out, but these days I don’t even know what kind of Star Wars content I’d like to see anymore. Not this. This was a pretty by-the-numbers Star Wars story featuring the appropriately drawn characters doing Star Warsian things and I just didn’t care about any of it. I seem to be in the minority and people like it a bunch, so I’m glad, but this sort of thing just doesn’t seem to have any resonance for me anymore.

Join me next month when I tackle the stack some more. I am hoping to at some point run out of stuff I bought and need to read! Maybe I’ll eventually get to re-read some things I’ve had my eye on!

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